SHADOWRUN POWER PLAYS Heroclix are but a haunted memory
Description
are but a haunted memory
look for clues
Think of this book as an “idea factory” or book of connectable one and two page dungeons
Can you overcome the intricate security systems of a Venice casino and get away with the loot
2-5 playersAges 10+50-125 minute play time
SHADOWRUN POWER PLAYS Heroclix are but a haunted memoryYou can be proactive, shift paradigms, think outside the box, and set aggressive agendas all you want the megacorporations of the Sixth World are still going to disturb your plans, ruin your day, and screw up the world. They are shadowrunners' employees and adversaries, the source of cash and the source of despair. Shadowrunners need to know them because knowing your enemy is the first step to bringing them down. Power Plays provides updates on the
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